Its nothing definitive, but just some random food for thoughts, trying to understand what is a Game for myself. (P.S. I’m not an academic, so don’t read if you can’t stomach it.)
“A Game is an Activity that improves specific Player skills, by making specific interaction fun through feedbacks” |
The statement does not seem to be anything related to games, but in fact, if we change our perspective, we can see that any application or activities that involves interaction, is a Game. With this mindset, almost any application can become a game, because almost all applications or activities involves some form of interaction.
Breaking it Down |
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Game Design Theory in Action |
Seeing a text editor as a game. The skill might be typing speed, since it is the primary activity that a user does. Why not make it so that whenever a user does some typing, have the application track the number of words per minute. There are games specifically used to train the typing speed, but how about actually integrating that into the application itself? |
The application will then feedback the result to the user, who is now also a Player. Of course, to improve the experience further, the application could include more forms of feedback to improve the experience. There are other variables and skills that could be tracked, but I’ll leave it at that. |
Conclusion |
From the above example, you can see that with the proper mindset, anything, an application or an activity can become a game. A game editor, a drawing application, a web browser, even opening a door, turning on an air-con, or driving a car. |
The important things are just to identify the goal of the activity, that would most likely be the SKILL that you’ll want to improve for your Game, and the FEEDBACK that you’ll want to provide. |